Home / Modeling / Drawing Process / How to Modify Objects / Move/Rotate / Mirror
Mirror
Mirror the selected body. (Create the mirrored body.)
Specify the point on mirror and the norm vector.
Multiple bodies can be mirrored at a time.
Procedure
-
On the [Model] tab, go to and click Select Body at .
|
|
-
On the [Model] tab, go to
,
and click ▼ at the side of [Move/Rotate] . Select [Mirror] on the submenu. (Alternatively, right click the mouse. On the appearing menu, select [Move/Rotate]-[Mirror])
|
|
|
-
Select the bodies to mirror.
|

|
-
Click in the parameter input dialog box.
|

|
|
-
Click and set the point on mirror on the . (Alternatively enter the point on mirror in the , and click .)
|

|
|
-
Enter the normal vector of mirror in the parameter input dialog box and click . Move and click the mouse to set the norm vector of mirror on the modeling window.
-
Rest the mouse pointer on a face topology to specify its normal vector as the command's direction vector. Rest the mouse pointer on an edge topology to specify its direction vector as the command's direction vector. See [Direction Vectors Set by Mouse] for detail.
|

|
-
Right click to exit.
|
|