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Right-Click Menus

Listed below are the right-click menus for modeling window.

Right-click menu when bodies are selected

Commands

Descriptions

Body Attribute/Material Property

Sets the body attribute and the material property for the selected body.

See [How to Set Body Attribute/Material Property] for detailed setup.

More details are available on [Body Attribute Tabs] and [Material Property Tabs].

Boundary Condition

Sets the boundary condition for the selected body.

See [How to Set Boundary Condition].

More details are available on [Boundary Condition Tabs].

Mesh Size

Sets the mesh size for the selected body, vertex, edge or face.

Copy/Paste/Delete Attribute

Copy Body Attribute/Material Property

Copies the body attribute and the material property of the selected body.

Alternatively, press the <Ctrl+C> key.

Cannot copy if multiple body attributes or material properties are set for the selected body
or none is set for it.

Copy Material Property

Copies the material property of the selected body.

Alternatively, press the <Ctrl+C> key.

Cannot copy if multiple material properties are set for the selected body
or none is set for it.

Copy Body Attribute

Copies the body attribute of the selected body.

Alternatively, press the <Ctrl+C> key.

Cannot copy if multiple body attributes are set for the selected body
or none is set for it.

Paste

Pastes the body attribute, the material property and the boundary condition on the selected body.

Alternatively, press the <Ctrl+V> key.

Delete Body Attribute/Material Property

Deletes the body attribute and the material property of the selected body.

Advanced Selection

Current selected objects will be expanded according to conditions.

See [Advanced Selection] for the detail.

Move/Rotate

Moves/rotates bodies.

See [Modification Tools] for the detail.

Deformation

Deforms bodies.

See [Modification Tools] for the detail.

Copy

Copies bodies

See [Modification Tools] for the detail.

Convert

Converts bodies.

See [Modification Tools] for the detail.

Segment

Segments bodies.

See [Modification Tools] for the detail.

Boolean

Applies boolean operation on bodies.

See [Modification Tools] for the detail.

Deletes bodies.

Removes the selected bodies.

Dimension Lines

Set

Shows the dimension lines for the selected bodies.
If two bodies are selected, the dimension line indicating the distance between them is shown.

See Dimension lines for the details.

Delete All Tooltips

Removes the dimension lines for the selected bodies.

Instant Modeling

Switches on/off the Instant Modeling mode.

Fit

Fits the selected objects in the window.

Display Setting

Show Body

Shows the selected bodies.

Hide Body

Hides the selected bodies.

Hide All but Selected Bodies

Shows the selected bodies while hiding the unselected bodies.

Wireframe

Displays the selected bodies by wireframe.

Paint and Shade

Displays the selected bodies by shading.

Color

Sets the color of the selected bodies.

 

Right-click menu when topologies are selected

Commands

Descriptions

Boundary Condition

Sets the boundary condition for the selected topology.

Port

Sets the port boundary condition.

Mesh Size

Sets the mesh size for the selected body, vertex, edge or face.

Copy/Paste/Delete Attribute

Copy Boundary Condition

Copies the boundary condition of the selected topology.

Alternatively, press the <Ctrl+C> key.

Cannot copy if multiple boundary conditions are set for the selected topology
or none is set for it.

Paste Boundary Condition

Pastes the boundary condition on the selected topology.

Alternatively, press the <Ctrl+V> key.

Delete Boundary Condition

Deletes the boundary condition of the selected topology.

Advanced Selection

Current selected objects will be expanded according to conditions.

See [Advanced Selection] for the detail.

Move/Rotate

Moves/rotates the selected face topologies.

See [Move Face Topologies] for the detail.

See [Rotate Face Topologies] for the detail.

Fillet

Select vertex topologies of a wire body to fillet.

Select vertex topologies of a sheet body to fillet.

Select edge topologies of a solid body to fillet.

Select face topologies of a solid body to fillet all their edge topologies.

See the detail.

Chamfer

Chamfers selected topologies.

Multiple topologies can be chamfered at a time.

See the detail.

Shell

Shells bodies from the specified face topologies.

Multiple topologies can be shelled at a time.

See the detail.

Taper

Tapers the adjacent faces with reference to the selected face.

See the detail.

Copy

Copies the selected topologies.

Multiple topologies can be copied at a time.

See [Single Copy of Topologies] for the detail.

Convert

Copy the selected topology to create a body, and then convert the body into the wire body, sheet body, or solid body.

See [Convert to Wire Body], [Convert to Sheet Body], or [Convert to Solid Body] for more information.

Loft

Copy the selected topology to create a body, and then execute lofting.

See [Loft] for more information.

Imprint Face with Points

Imprints the selected face topology with points

Just one face can be imprinted at a time.

See the detail.

Offset

Offsets the selected face or edge topologies.

See [Offset] for more information.

Change Radius

Changes the radius of selected face or edge topologies.

See [Change Radius] for more information.

Delete Face/Edge

Removes the selected face or edge topologies..

See [Delete Face] or [Delete Edge] for the details.

Dimension Lines

Shows the dimension lines for the selected edges.

See Dimension lines for the details.

Instant Modeling

Switches on/off the Instant Modeling mode.

Fit

Fits the selected topologies in the window.

View

Show Body

Shows the bodies of selected topologies.

Hide Body

Hide the bodies of selected topologies.

Color

Sets the color of the selected topologies.

 

Right-click menu when nothing is selected

Commands

Notes

Analysis Condition

Analysis condition is set.

See Analysis Condition Setting for the detail.

Run Mesher/Solver

Run the solver.

See [Executing Simulation] for the detail..

Switch Object

Switches the object type to select.

See [How to Switch the Object Type to Select] for the detail.

Solid Body

Creates a solid body.

See the detail.

Sheet Body

Creates a sheet body.

See the detail.

Wire Body

Creates a wire body.

See the detail.

Vertex Body

Creates a vertex body.

See the detail.

Fixed Viewpoint

Switches to the prearranged viewpoint.

See [Viewpoint Operation] for more information.

Adjust Viewpoint

Adjusts the viewpoint.

See [Viewpoint Operation] for more information.

View

Show All

Shows all bodies.

Hide All

Hides all bodies.

Reverse All Show/Hide

Reverses show/hide of all bodies.

Wireframe

Displays the selected bodies by wireframe.

Paint and Shade

Displays the selected bodies by shading.

Dimension Lines

Set All Bodies

Sets the dimension lines for the displayable bodies.

See Dimension lines for the details.

Delete All Tooltips

Removes all dimension lines.

Switch Show/Hide

Shows or hides the dimension lines.

Instant Modeling

Switches on/off the Instant Modeling mode.

 

Right-click menu in the output window

Commands

Descriptions

Copy

Copies the selected text to clipboard.

Last Output

Moves the cursor to the last line of the output window and shows the last output information.

Clear

Clears the output window.

Open Log File

Opens the project's log file with text editor.