Home / User Interface / Menus / Menu for Modeling Window / Right-Click Menus
Right-Click Menus
Listed below are the right-click menus for modeling window.
Right-click menu when bodies are selected
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Commands |
Descriptions |
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Body Attribute/Material Property |
Sets the body attribute and the material property for the selected body. See [How to Set Body Attribute/Material Property] for detailed setup. More details are available on [Body Attribute Tabs] and [Material Property Tabs]. |
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Boundary Condition |
Sets the boundary condition for the selected body. See [How to Set Boundary Condition]. More details are available on [Boundary Condition Tabs]. |
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Mesh Size |
Sets the mesh size for the selected body, vertex, edge or face. |
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Copy/Paste/Delete Attribute |
Copy Body Attribute/Material Property |
Copies the body attribute and the material property of the selected body. Alternatively, press the <Ctrl+C> key. Cannot copy if multiple body attributes or material properties are set for the selected body |
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Copy Material Property |
Copies the material property of the selected body. Alternatively, press the <Ctrl+C> key. Cannot copy if multiple material properties are set for the selected body |
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Copy Body Attribute |
Copies the body attribute of the selected body. Alternatively, press the <Ctrl+C> key. Cannot copy if multiple body attributes are set for the selected body |
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Paste |
Pastes the body attribute, the material property and the boundary condition on the selected body. Alternatively, press the <Ctrl+V> key. |
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Delete Body Attribute/Material Property |
Deletes the body attribute and the material property of the selected body. |
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Advanced Selection |
Current selected objects will be expanded according to conditions. See [Advanced Selection] for the detail. |
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Move/Rotate |
Moves/rotates bodies. See [Modification Tools] for the detail. |
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Deformation |
Deforms bodies. See [Modification Tools] for the detail. |
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Copy |
Copies bodies See [Modification Tools] for the detail. |
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Convert |
Converts bodies. See [Modification Tools] for the detail. |
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Segment |
Segments bodies. See [Modification Tools] for the detail. |
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Boolean |
Applies boolean operation on bodies. See [Modification Tools] for the detail. |
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Deletes bodies. |
Removes the selected bodies. |
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Dimension Lines |
Set |
Shows the dimension lines for the selected bodies. See Dimension lines for the details. |
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Delete All Tooltips |
Removes the dimension lines for the selected bodies. |
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Instant Modeling |
Switches on/off the Instant Modeling mode. |
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Fit |
Fits the selected objects in the window. |
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Display Setting |
Show Body |
Shows the selected bodies. |
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Hide Body |
Hides the selected bodies. |
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Hide All but Selected Bodies |
Shows the selected bodies while hiding the unselected bodies. |
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Wireframe |
Displays the selected bodies by wireframe. |
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Paint and Shade |
Displays the selected bodies by shading. |
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Color |
Sets the color of the selected bodies. |
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Right-click menu when topologies are selected
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Commands |
Descriptions |
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Boundary Condition |
Sets the boundary condition for the selected topology. |
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Port |
Sets the port boundary condition. |
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Mesh Size |
Sets the mesh size for the selected body, vertex, edge or face. |
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Copy/Paste/Delete Attribute |
Copy Boundary Condition |
Copies the boundary condition of the selected topology. Alternatively, press the <Ctrl+C> key. Cannot copy if multiple boundary conditions are set for the selected topology |
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Paste Boundary Condition |
Pastes the boundary condition on the selected topology. Alternatively, press the <Ctrl+V> key. |
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Delete Boundary Condition |
Deletes the boundary condition of the selected topology. |
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Advanced Selection |
Current selected objects will be expanded according to conditions. See [Advanced Selection] for the detail. |
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Move/Rotate |
Moves/rotates the selected face topologies. See [Move Face Topologies] for the detail. See [Rotate Face Topologies] for the detail. |
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Fillet |
Select vertex topologies of a wire body to fillet. Select vertex topologies of a sheet body to fillet. Select edge topologies of a solid body to fillet. Select face topologies of a solid body to fillet all their edge topologies. See the detail. |
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Chamfer |
Chamfers selected topologies. Multiple topologies can be chamfered at a time. See the detail. |
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Shell |
Shells bodies from the specified face topologies. Multiple topologies can be shelled at a time. See the detail. |
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Taper |
Tapers the adjacent faces with reference to the selected face. See the detail. |
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Copy |
Copies the selected topologies. Multiple topologies can be copied at a time. See [Single Copy of Topologies] for the detail. |
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Convert |
Copy the selected topology to create a body, and then convert the body into the wire body, sheet body, or solid body. See [Convert to Wire Body], [Convert to Sheet Body], or [Convert to Solid Body] for more information. |
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Loft |
Copy the selected topology to create a body, and then execute lofting. See [Loft] for more information. |
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Imprint Face with Points |
Imprints the selected face topology with points Just one face can be imprinted at a time. See the detail. |
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Offset |
Offsets the selected face or edge topologies. See [Offset] for more information. |
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Change Radius |
Changes the radius of selected face or edge topologies. See [Change Radius] for more information. |
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Delete Face/Edge |
Removes the selected face or edge topologies.. See [Delete Face] or [Delete Edge] for the details. |
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Dimension Lines |
Shows the dimension lines for the selected edges. See Dimension lines for the details. |
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Instant Modeling |
Switches on/off the Instant Modeling mode. |
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Fit |
Fits the selected topologies in the window. |
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View |
Show Body |
Shows the bodies of selected topologies. |
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Hide Body |
Hide the bodies of selected topologies. |
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Color |
Sets the color of the selected topologies. |
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Right-click menu when nothing is selected
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Commands |
Notes |
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Analysis Condition |
Analysis condition is set. See Analysis Condition Setting for the detail. |
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Run Mesher/Solver |
Run the solver. See [Executing Simulation] for the detail.. |
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Switch Object |
Switches the object type to select. See [How to Switch the Object Type to Select] for the detail. |
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Solid Body |
Creates a solid body. See the detail. |
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Sheet Body |
Creates a sheet body. See the detail. |
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Wire Body |
Creates a wire body. See the detail. |
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Vertex Body |
Creates a vertex body. See the detail. |
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Fixed Viewpoint |
Switches to the prearranged viewpoint. See [Viewpoint Operation] for more information. |
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Adjust Viewpoint |
Adjusts the viewpoint. See [Viewpoint Operation] for more information. |
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View |
Show All |
Shows all bodies. |
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Hide All |
Hides all bodies. |
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Reverse All Show/Hide |
Reverses show/hide of all bodies. |
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Wireframe |
Displays the selected bodies by wireframe. |
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Paint and Shade |
Displays the selected bodies by shading. |
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Dimension Lines |
Set All Bodies |
Sets the dimension lines for the displayable bodies. See Dimension lines for the details. |
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Delete All Tooltips |
Removes all dimension lines. |
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Switch Show/Hide |
Shows or hides the dimension lines. |
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Instant Modeling |
Switches on/off the Instant Modeling mode. |
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Right-click menu in the output window
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Commands |
Descriptions |
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Copy |
Copies the selected text to clipboard. |
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Last Output |
Moves the cursor to the last line of the output window and shows the last output information. |
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Clear |
Clears the output window. |
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Open Log File |
Opens the project's log file with text editor.
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